![]() With the seats out, all seats, I have a 7" memory foam mattress that fits in the back. It's 6' 6" to the front seat with it in a normal seating position. The worst I ever get is in heat of summer (AC) and 70mph highways on east coast where I might get 30.īig. MPGS- it's exceeding epa rating, which is 28, by 5-10mpg (20-30%). These are just right off the top of my head. Open the Way: Sacrifice oneself that one of the Elder Gods might enter the worldĬall the Great Beast.Someone asked me for pros/cons here so I'm just going to list.Call the Great Beast/Spew Wide the Pit : Sacrifice oneself that one of the Elder Gods might enter the world.Unleash Hell's Fury: Cause a Cainite to feel the sun's light no matter what shelter they have.Contagion: Soak an entire area in evil, causing violence and hatred to erupt.Call Forth the Herald of Hell: Rip a hole through reality to conjure a Demonic Prince which wrecks havoc.Adramelehc's Wrath: Cause a Cainite to burn as if the sun itself were shining upon them.The Re-Embrace: Transform a vampire into a Baali.Summon the Herald of Topheth: Create a rift to the Beyond through which something might enter the world.Infernal Servitor: Summon a demon to serve you.Bring the Plague: Spreads a deadly plague that affect both Mortals and Cainites alike.Ignore the Searing Flames: Suffer no harm from fire.Glimpse the Gulf Beyond: Open a rift to the Beyond that mentally overwhelms a target.Diabolic Lure: Permanently lower a victim's Road rating.Concordance: Gain a permanent physical feature of your dark masters.Condemnation : The Baali places a debilitating curse upon a target.Psychomachia : The Baali summons an apparition of the victim's greatest fear or trauma.Conflagration : The Baali draws out the destructive essence of the Beyond.Fear of the Void Below : The Baali terrifies a target with feelings of going to Hell.Sense the Sin : This power allows the Baali to see into the soul of his or her victim in order to ferret out said victim's greatest moral weakness.Sources are described below in the order they were printed. Included below are the official powers described in supplements for Vampire: The Masquerade and Dark Ages: Vampire. It may be that the name of the Discipline has been linguistically corrupted from the original Greek since the Dark Ages, although that would not explain the use of the incorrect "Daimoinon" spelling in earlier Dark Ages books like the Book of Storyteller Secrets or the Dark Ages Storytellers Companion. Most subsequent sources have continued to use that incorrect spelling only Vampire Twentieth Anniversary Edition: The Dark Ages uses the correct spelling of the word (though even that book still uses Daimoinon in two locations). ![]() Note that, while the correct spelling is "daimonion" (a Greek word for "spirit" or "demon", specifically one that infers spiritual or otherworldly guidance), the spelling given in the Discipline's first publication in the original Vampire Storytellers Handbook was "Daimoinon". ![]() ![]() It is for this reason that all Cainites stand united in their hatred of the Baali, whose lust for power threatens to undermine vampire society. Whatever vile master the Cainite worships, Daimonion is a homage to evil and none can use it untainted. Its foul powers are devoted to tapping the dark forces of existence and corrupting the souls of others. and with every new night and novice brought into the circle, the telling grows shorter. They are sibilant secrets in which all begins to end and begin again. These are the mysteries of the Baali, black arts torn whole and beating from the sorcerer-kings of ancient cultures and prehistoric civilizations, incoherent memories passed from tome to tongue, hearkening to times of insensate oblivion.
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