![]() For all the crap Gundam SEED Destiny has leveled at it, there's a rather effective scene of this sort during episode 17 where Athrun Zala talks with Shinn about how those with power need to know how to use it properly, otherwise they'll just be causing more of the grief that they themselves have suffered already.Super-Trope of After-Action Patch-Up, Nonviolent Initial Confrontation, and Pre-Battle Banter. See also Just Here for Godzilla, where the audience still just wants the action scenes no matter how well done the drama is. It also can result in a jarring case of Mood Whiplash. When it doesn't work, Narm tends to follow. When that happens, it beats big-budget visuals any day. ![]() When it really works, it can make the action sequences all the more compelling, because the quiet scenes have allowed you to emotionally invest in the characters and care about their fate. If the crew can pull off such a scene well to complement the visuals, then it confirms the greatness of the film while the visuals become a nice bonus. In those scenes, you can understand the plot, grasp its theme, or develop a rapport with the characters to make the big scenes matter to you. This is not the same as the purely exposition scene in that there is something deeper displayed here. In these scenes, the film artists are on their own to make them work without the technicians' help and that's where the talent must show through. In this kind of scene, there are no expensive visuals or frenetic action, just usually two characters talking about what they believe in, what they care about, their deepest pains, or anything that relates to the stakes of the situation. Ironically, what really makes the difference is how good the film is at its quietest drama. What can make a great action film truly great? You might remember some exciting fight, spectacular pyrotechnics, or awesome special effects, but they are not enough.
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